HomeNewsMake Exorcism Great Again with fast-paced roguelite - One Shell Straight to...

    Make Exorcism Great Again with fast-paced roguelite – One Shell Straight to Hell, coming to PC February 9th

    Developer Shotgun With Glitters and publisher Feardemic are declaring war on the forces of evil by tasking renowned exorcist Padre Alexander with serving divine justice in One Shell Straight to Hell, the anticipated twin-stick shooter that combines fast-paced rogue-lite exploration with strategic base defence phases, coming to Steam on February 9th at the price of $19.99 / €18.99 / £18.99.

    What’s more, the game will launch alongside ‘One Shell Straight to Hell X Layers of Fear’, an unexpected crossover DLC that will make players revisit the creepy hallways of Bloober Team’s acclaimed psychological horror adventure. The DLC will be available for free during the launch week.

    With ONE SHELL STRAIGHT TO HELL, Padre comes to assist the Halliwell family who for generations have been keeping an earthly entrance to hell in check. The portal was quiet for far too long and as such the residents of the mansion slowly forgot their task, treating their burden more as a fairy tale.

    Descend into ever-changing dungeons that overflow with demonic enemies that pit the player against relentless waves of satanic hordes. Bristling with a collection of monsters and bosses determined to lay waste to the world, the player must use an assortment of ludicrous weapons and traps to hold them at bay and complete the Papal sanctioned mission.

    Key Exorcism Features:

    ● A refreshing blend of gaming styles: dungeon-crawling shooter meets tower defense with strong roguelite element providing replay-ability – it’s all about fast-paced action and challenging combinations of weaponry and enemies.
    ● Engaging gameplay meets compelling storylines, The Padre’s bad attitude and comedic timing make him a memorable character to engage with.
    ● The Voxel Art style of One Shell Straight to Hell pays tribute to an age of gaming – creating a stylish re-imagining of the horror classics.
    ● Base defense sessions. When not busy dungeon-crawling, Padre Alexander will have to defend the mansion from hordes of enemies building traps, global enchantments, and powerups.
    ● Perplexing monsters- Ranging from the possessed kitchen drawer to drunken long-dead pirate captains and, I almost forgot, demons… a lot of demons.
    ● Regular weapons using varieties of ammunition, holy weapons drawing on your faith, and unholy weapons craving for your blood.
    ● Skill tree that makes you stronger and adds to the strategy.
    ● Randomly generated ‘dungeon’ maps.
    ● And more crazy absurd stuff!

    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.


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