HomeNewsRole-playing game CARDPOCALYPSE adds a new roguelike element called Gauntlet Mode for...

    Role-playing game CARDPOCALYPSE adds a new roguelike element called Gauntlet Mode for consoles

    Indie game studio Gambrinous in collaboration with publisher Versus Evil announced that the role-playing game Cardpocalypse has added an entirely new way to play the game with Gauntlet Mode now available for PlayStation 4, Xbox One and Nintendo Switch versions.

    Gauntlet mode is a roguelike mode where every run is unique, players pick their champion and fight their way through ever more difficult battles. After every win players can draft new cards, rules, and rewards for their decks in an effort to build the ultimate combo and beat the Gauntlet.

    Cardpocalypse is an RPG where battles are played with an epic collectible card game, players build killer card decks, twist the rules and try to save the world in this single-player choice-driven RPG about being a 90’s kid. Players can trade, earn, wager, change rules and permanently alter cards on their way to victory.

    “Gauntlet mode is a whole new way to play Cardpocalypse and introduces an even more challenging prospect to the game for players to enjoy, and best of all it’s completely free – If you are a fan of roguelikes, this is absolutely the expansion for you and really amps up the player challenge.”

    Colm Larkin – Director of Gambrinous

    In addition to that, Cardpocalypse now adds support to multiple languages of English, French, Italian, German, Spanish, Chinese (Simplified and Traditional), Japanese, Korean, Russian, Turkish, Arabic, Brazilian Portuguese, and Dutch for console versions.

    Gauntlet Mode is also available for free for Cardpocalypse on the Epic Games Store for PC and Apple Arcade.

    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.

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