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    HomeNews‘Souls Meets Tetris’ Roguelike Loot River Coming To PlayStation On 19 December...
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    ‘Souls Meets Tetris’ Roguelike Loot River Coming To PlayStation On 19 December With New Features

    straka.studio with SUPERHOT PRESENTS, are pleased to announce that the abomination-filled waterways of their ‘Dark Souls meet Tetris’ action roguelike, Loot River, are flowing onto PlayStation 5 and PlayStation 4 on 19 December.

    With the PlayStation debut of the game, Loot River is also getting a raft of updates across PlayStation, Xbox, and PC, including a brand new level editor that will allow players to create, play, and share custom levels with cross-platform support.

    Along with the new level editor, players can also expect loading times that have been decreased by more than 50%, improved frame rates, and other general improvements. The PlayStation version of the game will also feature haptic vibration support and the ability to jump into the Daily Run straight from the PlayStation system UI via the PlayStation Activities system.

    Regarding The Updates

    These updates add to improvements made since the game’s Xbox and PC launch, including the addition of leaderboards, Daily Runs, new enemies and items, and an easy mode with animation cancelling.

    In Loot River, players are able to harness the power of the Relic to shift the ground beneath them, sliding around on the floating pieces of ruined landscapes.
    These Tetris-like blocks can be slotted together to solve spatial exploration puzzles and employed creatively as a tool in combat to manipulate enemies and control the space in which your battles take place. As players venture through these endless catacombs, they’ll encounter horrifying beasts, lost travelers, and epic bosses.
    As players explore ruined waterways, they can discover a wealth of new weapons, gear, spells, and unholy knowledge: swords that thrust you forward towards enemies; axes that shoot projectiles; elemental enchantments; spells; armour and charms that imbue you with unique abilities. Combining these to create powerful and surprising synergies is crucial in helping you get further with each run.
    We’re really excited about bringing Loot River to PlayStation on December 19th and seeing what players do with our level editor across platforms – Thank you to everyone who has supported the game so far and continues to do so as we’ve made improvements since the game’s original release. With this PlayStation release and the updates that will be joining it across every platform, Loot River will be better than ever.

    Miro Straka – Creative director Miro Straka.

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    PUN TART
    PUN TART
    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.

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