Game director, Dan Chayer-Bisson and Head of Studio at Eidos-Montréal, David Anfossi, are both confident and proud of what their team have achieved in delivering their latest game, Shadow of the Tomb Raider. This is what they said;
“I’ve been a part of the reboot from the very start and it’s so gratifying to have helped shepherd the series along over the years,”. “Shadow of the Tomb Raider delivers something special for all fans of the series, whether this is your first Tomb Raider experience or you’ve played every instalment. The team and I are proud of what we’ve created, and hope players everywhere enjoy Lara’s defining moment.” –Dan Chayer-Bisson, Game Director at Eidos-Montréal.
“With Shadow of the Tomb Raider, our development team has done a marvellous job of creating a compelling conclusion to Lara’s origin story, while still showcasing our strengths as a studio,”. “Eidos-Montréal prides itself on building captivating, immersive worlds and Shadow of the Tomb Raider reinforces that pedigree in a significant way.” – David Anfossi, Head of Studio at Eidos-Montréal
Square Enix®, Eidos-Montréal™, and Crystal Dynamics® are proud to announce Shadow of the Tomb Raider™, the latest entry in the critically acclaimed and award-winning Tomb Raider® series, is available now worldwide for the Xbox One family of devices including Xbox One X, the PlayStation®4 computer entertainment system, and Windows PC/Steam®.
In Shadow of the Tomb Raider, Lara must master a deadly jungle, overcome terrifying tombs, and persevere through her darkest hour. As she races to save the world from a Maya apocalypse, Lara will be forged into the Tomb Raider she is destined to be.
Created by a team of veteran Tomb Raider developers at Eidos-Montréal, in collaboration with Crystal Dynamics, the game is available now for the Xbox One family of devices, including Xbox One X, PlayStation®4 computer entertainment system and Windows PC/Steam®.