HomeNewsDiablo IV: Season Of Blood Is Dripping Into Sanctuary

    Diablo IV: Season Of Blood Is Dripping Into Sanctuary

    A fanged threat emerges from the shadows in the second Season, Wanderer. The Diablo IV development team announced Season of Blood will begin on October 17, during Gamescom Opening night live.

    A newly turned army of ravenous vampires has set their sights on Sanctuary. The master’s sinister plot remains a shrouded mystery but their pursuit for the blood of innocents has caused an uproar. Players must learn to hunt the hunter—your fate depends on it.

    Season of Blood will introduce a new Questline for you to uncover, Vampiric Powers to wield against their originators, 5 additional endgame bosses with the ability to target specific Unique and Uber Unique items as a drop, and more.

    Additionally, Blizzard also included some community-requested quality-of-life updates with Season of Blood:

    • More efficient Inventory management for Gems.
    • Paragon Points, Skill Points, Potion Charges, and Obol capacity upgrades will now carry over into a new Season once achieved with an Eternal or previous Seasonal Realm character.
    • Changes to the functionality of status effects such as Vulnerable, Overpower, Critical Strike Damage and also Elemental Resistances.

    The updates in the above bullet and the ability to target specific Unique and Ultra Unique items as a drop will be available in both Seasonal and Eternal Realms.

    More details about Season of the Blood will be shared as approaches its release date.

    Seek "quality" and "perfection" when gaming, no matter what class/heroes he use, will master it and always and always will be in front line of battle which lead to 2 outcome: alive (showing off how great he is), dead (noob that why, laugh by team mates) every heroes/item/weapons he use eventually become memes or nerf by developers. (mercy, hanzo) happy go lucky and freedom is all he seek.

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