Indie publisher Digerati and developer Greylock Studio announce Severed Steel for PC, PS4, and Xbox One. A single-player FPS, Severed Steel casts players in the role of Steel. After losing an arm in an accident, Steel is abandoned – like many before her – by nefarious mega-corporation, EdenSys. In the name of all those crushed under the boot of her former paymaster, Steel sets her sights on revenge. The game is scheduled to launch Q3 2021.
Inspired by games such as Black, Mirror’s Edge, F.E.A.R., and Half-Life mod ‘The Specialists’, Severed Steel focuses on nimble, acrobatic combat and features a fluid stunt system. Steel can wall run, dive, slide, and flip around the destructible environments that comprise EdenSys’ Arctic superstructure. Steel’s residual limb means she can’t reload weapons. When a gun is out of ammo, she must find a replacement, which often means stealing a weapon straight from the hands of an enemy. During the campaign, Steel is fitted with a permanent secondary weapon – an arm cannon capable of blowing holes in pretty much anything that gets in its way.
Severed Steel is a single-player FPS featuring a fluid stunt system, destructible voxel environments, loads of bullet time, and a unique one-armed protagonist. It’s you, your trigger finger, and a steel-toed boot against a superstructure full of bad guys. Chain together wall runs, dives, flips and slides to take every last enemy down.
- A unique fighter: Play as Steel, a nimble, one-armed sharpshooter on a mission. There is no reloading – pick your shots well and be ready to pry a loaded weapon from your enemies’ cold dead hands
- Stylish combat: Dodge bullets, leap off walls, slide kick, throw weapons – do whatever it takes to come out on top in intense and frenzied firefights
- Fully destructible environment: Pepper through plaster with sharp 4.7 mm rounds, punch through thick concrete with .50 cal slugs or make big holes in things with your arm cannon
- Dynamic AI: No two battles are the same thanks to dynamic, unscripted, squad-based AI