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    Pearl Abyss Updates Rival System in Shadow Arena

    Pearl Abyss announced its action-packed PvP Shadow Arena has introduced the new Rival System. Players can now gain Ranking Points by fighting against similarly-leveled opponents at a similar level.

    The Rival System is a new system that allows players to compete and grow against opponents who have similarly ranked during Ranked Matches. If players either directly take out or outrank their Rival in a match, additional Ranking Points will be given even if they do not win the game. Moreover, it will be easy to spot a Rival as a new function will notify players when their Rival is nearby.

    The new “Master” Tier has also been added to Shadow Arena. With this addition, a total of 8 Tier placements are now available in the game. Diamond Players who survive for the longest time with more than 8 kills in a promotional match will be promoted to a Master.

    Shadow Arena Lead Producer Kwangsam Kim announced that he is preparing to update a 5v5 Mode and a Deathmatch mode. A Replay mode will also be released soon, which will allow beginners to save and share tutorials and games.

    Last but not least, the Battle Pass event will continue to take place until September 17. Participants who obtain a special Ticket during the event period will have a chance to win a valuable prize such as a GeForce RTX 2080 graphics card, Seagate SSD 1TB, and a Limited Edition Shadow Arena Merchandise Package.

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    Darren
    Darren
    Seek "quality" and "perfection" when gaming, no matter what class/heroes he use, will master it and always and always will be in front line of battle which lead to 2 outcome: alive (showing off how great he is), dead (noob that why, laugh by team mates) every heroes/item/weapons he use eventually become memes or nerf by developers. (mercy, hanzo) happy go lucky and freedom is all he seek.

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