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    League of Legends: Wild Rift Alpha Test to arrive at certain regions on the 6th of June

    Riot Games latest mobile game League of Legends: Wild Rift will be available for Alpha testing from the 6th of June 2020 until 27th of June 2020. This Alpha test will be available for a selected group of players from Brasil and Philippines on the Android phone.

    Riot has said that the test will be with a small group of players with the game still in work-in-progress stage during the testing. Those who are interested can pre-register on the Google Play store to stand a chance to be randomly selected for the Alpha test. Invites will be sent out early of the day on the 6th of June.

    During the gameplay reveal on Geoff Keighley’s Summer Game Fest 2020, Brain Feeney who is the Design Director on Wild Rift said that they have made changes to the game to fit mobile. For example, the targeted game time for a Wild Rift game is around 15 to 20 minutes compared to League of Legends on PC that is around 30 to 35 minutes.

    Players from PC will feel familiar with the 36 Champions that will be available during Alpha. Though some champions may have some different mechanics, Brian has stated they only made changes to champions so that it will fit into the twin-stick controller setting. Speaking about the controller, it seems like there will be controller support for the game in the future also.

    Players who manage to enter the Alpha will be able to stream all the games they like but any progress they make during the Alpha period will not be brought forward to the game when it is fully launched. The game will be fully published by Riot Games for the SEA region.

    Here is the full information of the Alpha test and the device spec required to play League of Legends: Wild Rift from Riot Games Website:

    Welcome back!
    We compiled the top 10 questions that we think you might have and put some answers to ’em. Let’s dig in:
    What is the Wild Rift Regional Android Alpha?
    From June 6 to June 27 (Manila time), Wild Rift will be available to a limited group of players in Brazil and the Philippines on Android phones. This test will be pretty small, and much of the game is still very work-in-progress, but we’re collecting feedback on a few important things.
    What are you testing?
    We’re glad you asked:
    • Wild Rift’s core gameplay, because we have to know if Wild Rift lives up to your standards for a genuine League experience.
    • Game systems, so we can figure out if it’s easy to get your friends onto Wild Rift, if our progression systems feel rewarding, and that getting champs feels fair.
    • Infrastructure and service stability, to make sure we’re upholding a high quality of service for your matches.
    How do I get in?
    The test will be pretty small this time around, but we’re going to be randomly selecting from players who have pre-registered for Wild Rift on Google Play!
    On June 6-8, servers will only be available from 6pm – 10pm each day as we confirm the game’s stability. Invites will be sent earlier in the day on June 6.
    We’ll be inviting more players as the test goes on, so keep an eye on your email if you don’t get in on day one. We’re also raising the minimum device spec for this test, but there’s more on that below. Reminder: Once invited, you’ll need to log in with the same Google account you pre-registered with.
    What if I don’t get in?
    We still love you! We won’t be able to fit the majority of you in, but we still want to show you what we’ve been up to. Did you watch the gameplay reveal yet? Scroll back up!
    Why Brazil and the Philippines?
    Well, for one, we really love churrasco and chicken adobo. But we also wanna start in just a couple of regions where players aren’t super similar in the way they play games. This way, we get a range of feedback and data to make sure we’re hitting the mark among different groups of players!
    My skills are top tier, but my phone isn’t—what are the minimum device specs?
    We’re temporarily raising the minimum device spec for this test, as we’re testing a few things mostly unrelated to performance. We are committing to making the game accessible to as many devices as we can without compromising Wild Rift’s core gameplay, and we’ll be working more on this as we approach launch.
    Regional Alpha minimum specs:
    Android phones only
    CPU: 8 Core, 1.5 GHz and above, 64-bit processors only
    RAM: 3GB and above
    Resolution: 1280 × 720 and above
    Launch minimum spec targets:
    Android phones
    CPU: 4-core, 1.5 Ghz and above, 32-bit or 64-bit processors
    RAM: 1.5GB and above
    Resolution: 1280 × 720 and above
    iOS phones
    iPhone 6 and above
    If I get in, can I talk about the game? Can I record or stream stuff?
    Yup! There’s no NDA on this one. Make sure to show us what you make!
    Will anything carry over to the full launch?
    Nope. Unless you count building up your sweet skills a bit before everyone else.
    What about if I encounter bugs or need to contact Player Support for something?
    As Wild Rift is still in the alpha phase, and also due to the constraints that are currently impacting a lot of game companies across the world, Player Support for the Wild Rift Alpha will be a bit lighter than Riot’s other titles for now.
    But never fear—we have a small site spun up to tackle some more questions for y’all. We won’t be able to respond to individual ticket requests, but we are monitoring your feedback, and we’ll have upgrades for future tests and for launch. Alpha players can also submit direct feedback to us through the Google Play Store.
    Where can I find more info?
    Keep in touch with us, we really want to hear from you!
    Player Support (smaller site than usual):
    I have so many more questions!
    We’ll be running a Q&A for BR and PH players (whether you’re in the alpha or not) when the test has been live for a little while, so get your spiciest questions ready and we’ll answer them in another post.
    That’s it for now! This is just a first step on Wild Rift’s journey, but it’s an important one. Whether or not you’re able to play this time, we still need your feedback, your concerns, and your memes. We really want to make Wild Rift a fun, long-term game, and for that we need to make sure we’re building it with all of you. As we approach launch and beyond, we need YOUR help to tell us what we’re doing right, what we’re messing up, and what we should focus on next.
    See you real soon!
    An old school gamer who plays every genre of games. Prefers games which are unique and innovative instead of just pretty looking. All he wants is content, content, content..... The more the better.

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