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    HomeNewsHello Engineer Launches August 17th On PC & Consoles - Demo Out...
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    Hello Engineer Launches August 17th On PC & Consoles – Demo Out Now On Steam & Xbox

    tinyBuild Riga are finalizing their blueprints and tightening up the final bolts on Hello Engineer in preparation for launch across Steam, Xbox One, Xbox Series consoles, PlayStation 4 and Nintendo Switch on August 17th. Originally a Stadia exclusive, this construction puzzle spinoff from the Hello Neighbor series goes multiplatform soon, with a demo available now on Xbox and Steam.

    Whether you’re going solo or working with a full engineering crew in co-op, Hello Engineer delivers a wide array of brainteasing challenges across its 20+ mission campaign. Whether you’re racing, navigating obstacles, hauling cargo or even battling bosses, you’ll need to prove your ingenuity and put together the perfect vehicle for the job with a complex, in-depth building interface.

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    There’s very few limits to what you can build in Hello Engineer. With a wrench and a can-do attitude, anything’s possible! Wire up those batteries, tune up those engines and customize the controls on your machines and save them to your library of contraptions, or share them online via the Steam Workshop.

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    Being yet another adventure in the quirky world of Hello Neighbor, there are secrets to be uncovered too. Build to your heart’s content in the Sandbox mode, but also keep your eyes peeled for mysteries and optional challenges. A true engineer’s work is never done, and the town of Raven Brooks still holds some mysteries for you to uncover. Not that anything is easy with the unhinged gadgeteer Mr. Peterson around – the Raven Brooks Inventor’s Club should prepare to butt heads with some of his most fiendish creations yet.

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    Kelvin
    Kelvin
    Kelvin is one of the many in our team who repeatedly ignores the advice to write his own bio. Left with no choice, his Editor had to write one for him. Kelvin is the Chinese William Shakespeare of video games, whatever he says or do is never straight to the point. You are in a furious gunfight with an enemy faction and you need more ammo, expect Kelvin to recite a poem or two first before finally realizing you are half-dead, surrounded, helpless, disappointed, the list can go on really. In his free time, he likes to play carefree games (Those games made for children above 2 years old but below 7). The Mr Philosopher of BunnyGaming.

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