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    Retro-Inspired ‘Driven Out’ Takes You Back To The Glorious Days Of 16-Bit Hack-And-Slash Gaming

    Indie Game Developer, No Pest Productions is proud to announce the upcoming release of retro-inspired Driven Out, a PC, Xbox One and PS4 tribute to the golden days of 16-bit gaming where gameplay and replayability would make or break a game. Driven Out, currently in development with a scheduled release this fall offers a trip down memory lane with its deliberate combat and wonderful 16-bit aesthetic.

    About the game

    You play the role of an ordinary farm which is forced into the dangerous world of turmoil from the comfort of your home. Your mission is to fight against the fantasy creatures that are numerous and varied as you progress. With clever tactics and wisdom, you must learn the skills of the warrior and read the behaviour of the enemy. Fortunately, to help you get the job done, you found a magical device that clones yourself if you perish. With this cool device, you can place custom checkpoints at will; however, there is a downside. The device is fragile and can break the enemy’s attack. You must protect the checkpoints you place to succeed.

    KEY FEATURES
    • Deliberate combat. Read the enemy and act accordingly
    • Beautiful retro-inspired graphics
    • A seamless world with no in-game interruptions
    • Checkpoint device!
    • Skill-based combat. No loot or character progression

    Driven Out will be available on PlayStation 4, Xbox One and PC via Steam this Fall.

    Kelvin
    Kelvin is one of the many in our team who repeatedly ignores the advice to write his own bio. Left with no choice, his Editor had to write one for him. Kelvin is the Chinese William Shakespeare of video games, whatever he says or do is never straight to the point. You are in a furious gunfight with an enemy faction and you need more ammo, expect Kelvin to recite a poem or two first before finally realizing you are half-dead, surrounded, helpless, disappointed, the list can go on really. In his free time, he likes to play carefree games (Those games made for children above 2 years old but below 7). The Mr Philosopher of BunnyGaming.

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