Publisher Deep Silver and developer inXile Entertainment share a new developer diary about Wasteland 3 focusing on player choices that change the world around them and have NPC’s such as the paperboy yelling about the player’s impact to the world.
This includes shooting anyone
You may even shoot a quest giver with people’s reactions to that. Later on, giving players even more difficult choices and potentially feeling bad about it. Remember that the world is always watching you.
A party-based roleplaying game, with a renewed focus on our trademark complex story reactivity and strategic combat.
Adding a player vehicle, environmental dangers, and a revamped, more fluid action system, we are evolving on Wasteland 2’s tactical turn-based combat and unique encounter design.
Play solo or co-op with a friend in a story-driven experience where your choices will open up (or close off) mission opportunities, areas to explore, story arcs, and more.
Your Ranger Base is a core part of the experience. As you help the local people and establish a reputation in Colorado, quests and narrative will force you to make decisions on how to lead.
Set in the savage lands of frozen Colorado, where survival is difficult and a happy outcome is never guaranteed. Players will face difficult moral choices and make sacrifices that will change the game world.
Wasteland 3 will feature a deep and engaging story utilizing a new dialog system, with all of it fully voiced.
Wasteland 3 is set to release on Xbox One, PC, and PlayStation 4 on August 28.