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    The 1970s-based cult management sim as Honey, I joined a cult will see you on the flip side in Early 2021

    A while back, Team17 and Sole Survivor games announced that funky, 1970s-based cult management simulator, Honey, I Joined a Cult, will launch into Steam Early Access in 2021.

    In Honey, I Joined a Cult, players undertake the management of their very own cult, recruiting new followers and acolytes, designing the layout of their groovy headquarters, and growing their influence to make the organisation as successful as possible. As it develops, players will face challenges from inside and outside the cult, not least the leader’s ever-growing ego and an increasingly meddling media, all of which need to be kept in check in order for the cult to flourish.

    Game details as shared on Steam:

    Create, customise, expand and manage your own cult whilst listening to funky music in Honey, I Joined a Cult!

    In Honey, I Joined a Cult you must build and expand your base, manage your cultists and resources, and increase your faith, funds and following.

    Every great cult needs great interior design. Place, design and decorate rooms to keep your cultists happy. There is a whole host of weird and wonderful room options, each with a vital role to play in your cult. From polygraph rooms and spirit chambers to energy spas and the dreaded ministry of alteration.

    A cult is only as good as its name. Choose yours wisely when picking for your cult, cult leader, the Divine Being that they worship, the Holy Room in which they prove their dedication and the followers that will become the cultists of tomorrow! Make your cult your own by deciding on:

    *A funky symbol
    *A weird uniform to impress would-be followers
    *An imposing hat to make other cults jealous
    *A strange relic to worship and adore

    Being snappy dressers isn’t enough, your cult must run like a well-oiled hypno wheel. Set schedules for your cultists, level them up and manage food and maintenance systems. Assign tasks to your cultists based on a priority system, who said micro-management doesn’t work?!

    Cultists have needs too and you’ll have to ensure that all of yours are fed, watered and having lots of fun! You must take care of your cult’s physical and mental well-being to allow them to be the best cult members they can possibly be!

    Use all of your charms to recruit followers who will bring in resources and eventually climb through the ranks to become full cultists. Discontented followers will leave, so be sure to turn that frown upside down!

    Your cult leader can be very demanding. Whether it’s recruiting specific followers or building certain rooms, be sure to bend to their every whim. Not fulfilling demands will lower their mood and a displeased leader won’t be able to perform effective sermons.


    Cultists can be sent on missions in the local town. Whether it’s gathering resources, unlocking new tech or just demand from your leader, the Covert Ops room is the perfect place to plan!

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    PUN TART
    PUN TART
    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.

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