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    HomeNews2D fighting game DRAGON BALL FighterZ - Showcasing Super Baby 2 gameplay,...

    2D fighting game DRAGON BALL FighterZ – Showcasing Super Baby 2 gameplay, alongside a new patch

    Bandai Namco Entertainmentrecently reveals the DLC character Super Baby 2 in a five-minute video on Dragon Ball FighterZ, announced to be arriving on January 15th. Adding on a new patch called patch 1.26.

    Patch 1.26 updates as shown on the official website

    Vegeta

    Energy Cutter no longer hits the same opponent multiple times under certain conditions.

    Gotenks

    Fixed an issue in which damage scaling would not apply to any attack canceled into after Miracle Super
    Punch or Great Special Rolling Kick.

    Cell

    Fixed an issue in which it was difficult to perform a Super Attack after standing light attack: follow-up 2.

    Piccolo

    Fixed an issue in which it was difficult to land a standing unique attack against some characters while they are in the air.

    Master Roshi

    Fixed an issue in which the opponent would lock up when Master Roshi canceled their attack with Lullaby Fist. Fixed an issue in which the K.O. animation for Evil Containment Wave would not play correctly under
    certain conditions. Made it easier to perform an Ultimate Z Change from Turtle Hermit Extraordinaire. Reduced invincibility time for Martial Spirit and Z Assist (B Type). Lengthened start-up of the 2nd hit of Z Assist (B Type) when the attack does not hit the opponent’s main character. Start-up for Z Assist (B Type) no longer speeds up when Master Roshi is hit by the opponent’s attack
    before start-up.

    Fixed an issue in which Direct Hit would not land against some characters who are in a wall bounce.

    Goku (Ultra Instinct)

    Fixed an issue in which some characters would freeze under certain conditions during an Ultimate Z. Change involving Unpolished Instinct.

    Captain Ginyu

    Fixed an issue in which the Ki gauge would increase from Z Assist (B Type).
    Android 21

    Fixed an issue in which heavy Hors d’Oeuvre Stab could not be performed with half a Ki gauge bar when it links from some absorbed Special Moves.
    Bardock

    Fixed an issue in which the timing at which an Ultimate Z Change is no longer possible during the midair version of Saiyan Spirit differed from the grounded version.

    Goku (SSGSS)

    Fixed an issue in which the Ki gauge would increase from Super God Shock Flash (Heavy).

    Dragon Ball FighterZ is currently available on PlayStation 4, Xbox One, Switch, and PC

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