In this new gameplay trailer, developer Airship Syndicate and THQ Nordic present the so-called “Creature Core” system which allows players to upgrade and customize their horseman’s battle skills.
Both fighters begin with a variety of different attacks but will gain access to more devastating and fascinating ways to smash demons on their journey through hell.
“Creature Cores” can be picked up after slaying enemies and bosses and are also available for purchase at Vulgrim’s store in exchange for souls.
The “Creature Core” system allows the player to shift the balance between the different playstyles of WAR and STRIFE. Would you like to increase your attack power or add a lava trail to your dashes? Would you like a chance to spawn a hellhound whenever you attack or do you want to increase the amount of health & ammunition your enemies will drop?
Tailor your character’s abilities to match your personal playstyle with the “Creature Core”-system.
Darksiders Genesis features the debut of the fourth and final horsemen – STRIFE – who battles alongside his brother and fellow horsemen WAR in the first-ever Darksiders two-player co-op mode.
Solo players will be able to alternate between STRIFE and WAR on the fly, taking advantage of STRIFE’s ranged and WAR’s melee style attacks. Both characters can build up a special attack meter that, when activated, temporarily turns them into a colossal creature that leaves epic destruction in its wake.
Darksiders Genesis is currently in development for PC, Google Stadia and all current-gen console platforms. The PC and Google Stadia versions of Darksiders Genesis will release on December 5, 2019.
The console versions will release on Valentine’s Day, February 14, 2020.