HomeNewsGo Behind The Scenes With The Music Of Tamarak Trail

    Go Behind The Scenes With The Music Of Tamarak Trail

    Tamarak Trail, the upcoming turn-based deck-building roguelike from Yarrow Games and Versus Evil, has received a new blog post offering an in-depth look at the game’s haunting musical score.


    The blog post covers the foundations of the soundtrack, looking at the inspiration behind it, how composer Michael Noble and music producer Alyxandra Guevara went about making it to match each of the game’s environments, and their creative vision for what they wanted Tamarak Trail’s musical score to convey. Tamarak Trail’s setting was inspired by Canada’s unique folklore and forests, so it was important that the soundtrack be specific to this region as well. You’ll be able to hear the full soundtrack when Tamarak Trail launches this summer on PC, Switch, PlayStation, and Xbox consoles.

    More about Tamarak Trail

    As a member of a secret society named the Sturgeon Lodge it’s up to you to piece together the mystery of a decaying earth, hunt down the source of this corruption and put a stop to it at all costs. Embarking on this adventure, you can choose one of three characters; The Magician, the Tracker, or the Detective, each with their own unique abilities and traits. Depending on your preferred playstyle, the character’s different skills, and attributes allow you to craft a unique strategy for your character as they navigate the ominous trail. Procedurally-generated paths create a myriad of possibilities where you can encounter events, monsters, campsites, treasure, and more. Every new discovery reveals new bonuses and strategies to explore.

    To combat the monsters and nefarious foes you’ll encounter, you’ll have to be tactical in your dice-building, as each face could mean the difference between victory or defeat. Different dice sides can be used to attack directly, apply buffs and debuffs, inflict damage over time, defend yourself, to “flip” them to another side for combo awesomeness, and much more. You can even apply “dice cores” to secure passive abilities. You’re given direct control of your dice rolls, and getting them to smack together allows you to create killer combo attacks. In true deck-builder fashion, dice faces can be customized with more abilities after each victory, adding new attacks, defenses, and combinations to take forward into future battles.
    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.

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