The Future of Console Gaming
It wasn’t too long ago when Sony revealed what their next console is capable of, in what many consider to be a show of might. And three days ago, Google made its move at their own ‘show of force’ when they revealed what Stadia is bringing to the table.
Today it was Xbox’s turn, and though what they presented was nothing beyond common expectations of the next-gen, they did not disappoint either. Project Scarlett sounds promising if Xbox could indeed deliver a console capable of producing a 120 FPS on an 8K with Real-time raytracing among other things.
If anything is absolute at this moment, it is the fact that all three of them (Sony, Xbox, Google) have echoed the same thing. That ‘Loading Time’ is over.
Project Scarlett will set a new bar for console power, speed, and performance, according to Xbox. The console is set to arrive in ‘Holiday 2020’ alongside Halo Infinite.
Powered by a custom-designed processor, leveraging the latest Zen 2 and Radeon RDNA architecture from AMD, Project Scarlett will deliver a new level of immersion. Paired with high bandwidth GDDR6 memory, and a next-generation solid-state drive (SSD), Project Scarlett will provide developers the power they require to bring their creative visions to life.
Featuring hardware accelerated raytracing, variable refresh rate, 8K capability, and ultra-low latency input, Project Scarlett will deliver a new level of fidelity, precision, and accuracy never before seen in console gaming.