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    HomeNewsCinematic cell shaded Visual Novel Necrobarista Brews Up July 22 PC Release,...
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    Cinematic cell shaded Visual Novel Necrobarista Brews Up July 22 PC Release, later on 2021 for PS4 and Switch

    Necrobarista, the cinematic cel-shaded visual novel from Route 59 Games pours onto PC on July 22, 2020. While PlayStation 4 and Switch versions will follow later in 2021. Supporting English, French (European and Canadian), Italian, German, Spanish, Chinese (Simplified and Traditional), Japanese, Korean, Russian, Turkish, Arabic, Brazilian Portuguese, and Dutch.

    Discover a tale of mystery, magic, and, depending on who asks, the best/worst coffee around.

    Hidden in an unassuming alleyway lies The Terminal, a café that serves as a waypoint between the lands of the living and the dead, where any one of the patrons could be a spirit from beyond. With strict rules defining how long ghosts can spend in the corporeal realm before being forced to pass on, running this café is more complicated than your typical Melbourne coffeehouse.

    Apprentice necromancer Maddy has just taken ownership of The Terminal and all its magical responsibilities. Follow her story and those of mechanics-obsessed teen Ashley, infamous Australian outlaw Ned Kelly, exasperated necromancer Chay, and a cast of other colorful characters through their dark pasts and the secrets behind the place linking them all together.

    Stemming from a desire to elevate visual novels, Necrobarista moves beyond text boxes, making the narrative central to each scene with collectable keywords giving further insight into the characters and themes of the world. Every chapter of the story is interspersed with first-person exploration sequences that allow patrons to delve deeper into The Terminal while also providing the opportunity to choose which narrative threads to investigate next.

    With each shot carefully composed, every new line of dialogue brings dynamism and elements of cinema to the experience. Inspired by anime, Necrobarista translates traditional 2D art styles into a vibrant 3D world and pairs those influences with a soundtrack by award-winning anime and games composer Kevin Penkin (Made in Abyss, Tower of God, The Rising of the Shield Hero, Florence).

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    PUN TART
    PUN TART
    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.

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