Independent developer Studio Somewhere has announced Bonito Days, launching for Nintendo Switch on October 14th. Developed by Cameron Shackleton (Hellblade: Senua’s Sacrifice, Disney Infinity) and artist Adam Westerman, Bonito Days transports players to a world of lazy summer days and less stressful times, alone or with up to four players.
Take to the skies and glide your flying fish through more than 20 sun-kissed stages including the beaches of Temaki Sands and the glistening ice caps of Narwhal Station. Play ‘Target Test’ and land your fish on their distant goal, or ‘Sweet Rush’, where players will soar through the skies, collecting sweets and discovering hidden paths while chilling to a selection of forgotten Japanese city-pop classics.
“In the cold month of October we wanted to recall a little of that summer magic. Bonito Days combines our love for the smooth sounds of eighties Japanese pop music, the happy times we spent playing Monkey Target in Super Monkey Ball on Gamecube, and the laid-back vibe of lazy summer days. We hope players will play Bonito Days to relax, to compete with friends and to extend their summer by just a few more weeks!”
Cameron Shackleton – Developer
- A relaxing gaming environment to be enjoyed solo or with up to four friends.
- A vibrant aesthetic, nostalgic for long summer days
- Free-flowing momentum-based gliding and rolling controls
- Easy to pick up and play gameplay
- Japanese City-Pop licensed and original soundtrack