HomeNewsUnexplored 2 aims to bring a new rogue-lite experience

    Unexplored 2 aims to bring a new rogue-lite experience

    Indie developer Ludomotion, the small development team behind Early Access title Unexplored 2, brings a challenging rogue-lite RPG, with a table-top ‘feel’, a node-based open world & a cool twist on permadeath. The game is currently on Early Access on PC via the Epic Game Store.

    “Unexplored 2 is what you might call an adaptive RPG. It’s not just your character that ends up reflecting your choices. Through our legacy system, the entire game world adapts to your choices and style of play – We’re way beyond exploring content generation techniques at this point, what matters now is the impact it has on the game’s design. Something I call Radical Content Generation. We’re using it so that the experience is always novel and the player is always driving their own story. It’s almost like engaging with your own virtual D&D Dungeon Master.”

    Joris Dormans – Game Director of Unexplored 2

    Game details as shared on the Epic Games Store:

    Procedural rogue-lite RPG in a vast world

    Unexplored 2 creates a vast, rich fantasy world for you to discover. It has a cool twist on permadeath: your character may die, but the world might persist. The game is an ambitious, procedural action RPG without grind, XP, or gold. Instead, the story is all about your choices and their consequences as history unfold.
    As the titular Wayfarer, you take on the quest to destroy the Staff of Yendor, for which you’ll have to traverse your world. Along the way, you’ll meet tribes, encounter magical creatures and explore ancient ruins to discover mythical weapons and historic items.
    Unexplored 2
    “Unexplored 2 is an Early Access game; it is not yet finished. The game is playable from start to finish, but you should expect more content to be added at a regular pace. New items, new enemies, new side quests, new variations on the main quests and even new game modes will arrive in themed packages. The procedural nature of the game makes it easy to slip in all the new content naturally. Every time you are ready to start a new world there will be new things for you to discover.”

    Joris Dormans – Game Director of Unexplored 2

    When you die…

    The game is challenging and you will die often. You may make a wrong choice, take on one too many creatures, or forget to stock up on food before travelling a desert. Whatever the reason, when your character dies, they’re gone. No autosaving or quick-loading.
    However, you can choose to continue your adventures with a new character in the same world, a few years later. Your new character will witness the result of the choices your previous adventurer made. You can leave items in a safe spot, ready for your next Wayfarer to pick up and use.
    Unexplored 2

    The world ends

    You can try to fulfill your quest to destroy the Staff of Yendor with consecutive Wayfarers in the same world. However, when you die during your final mission, your world ends. Permanently.
    So, make sure you are prepared well and know everything there is to know about the last and most dangerous part of your adventure.
    When you fail, that world vanishes. The only thing left to do is to generate a whole new world with its own history, and begin the quest anew.
    Unexplored 2

    Key features

    • Radical content generation: Ludomotion’s radical approach to content generation creates many layers of unique content, every time a new world is generated.
    • Generative storytelling: Though every Wayfarer’s ultimate goal may be similar, every hero will have their own world, story, and encounters.
    • Systemic depth: The game features many systems and you will discover something new every time you play, even after hundreds of hours of gameplay.
    • Legacy system: Actions of your past heroes impact the fortunes of those that follow in their footsteps. Use your legacy wisely to give your successive adventurers greater hopes of completing their quest.
    • Permadeath in a persistent world: When your hero dies, they stay dead. But you can choose to return to the same world with a new Wayfarer. Or, if you prefer, begin a new adventure in a completely unexplored world.
    • Unique presentation: The worlds in Unexplored 2 are presented in a unique and beautiful art style, beyond what is conventionally expected from a generative game. A stylish lighting system sets the mood and adapts to the time of day and local weather conditions.
    • Orchestral adaptive soundtrack: Your adventure is accompanied by an orchestral, original soundtrack that reacts to the action and decisions you make as a player.
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    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.



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