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    Prepare For Call Of Duty: Modern Warfare III – Everything You Need To Know

    Activision and Sledgehammer Games have released a guide to help players get ready for Call of Duty: Modern Warfare III release. This includes taking a look at all the intel drop that was released, learning the launch times, and pre-season activities in readiness for Season 1, and ready-up for Campaign Early Access, and Completion Rewards.

    Introduction: From Reveal to Launch

    For the first time in Call of Duty, back-to-back direct sequels will be released and allow players to continue their journey with seamless weapon progression, a full selection of Carry Forward content and an all-new Campaign that continues the story immediately following the events of Call of Duty: Modern Warfare II.

    On Thursday, 2nd of November, anyone who has digitally preordered or prepurchased Call of Duty: Modern Warfare III receives Early Access to the game’s Campaign, which includes exciting and innovative Open Combat Missions, up to one week prior to the official launch.

    The entire game, featuring the full Campaign, seminal Multiplayer, and an all-new open-world Modern Warfare Zombies experience, launches on the 10th of November. Since the game’s reveal back on 17 August there has been a variety of important game innovations and revelations that have been Intel Dropped.

    Modern Warfare III Intel Drops

    Campaign: Open Combat Missions: As Task Force 141’s rules of engagement have changed to fight the ultimate threat, so does the way you approach the Campaign, as Modern Warfare III is set to redefine player agency, offering an unparalleled degree of freedom and adaptability thanks to Open Combat Missions, dispersed throughout the Campaign to create a seamless, intertwined experience with the more traditional missions. Read more here

    Multiplayer: Welcome home: Afghan. Derail. Estate. Favela. Karachi. Highrise. Invasion. Quarry. Rundown. Rust. Scrapyard. Skidrow. Sub Base. Terminal. Underpass. Wasteland — 16 Core Call of Duty: Modern Warfare 2 (2009) maps, constructed to maintain authenticity with a thorough modernization. Read more here

    Multiplayer: Aftermarket Parts: Aftermarket Parts, a new addition to Gunsmith, are innovative modification kits that drastically change a weapon’s function and identity. They offer powerful enhancements beyond regular attachments, unlocked by completing weekly in-game challenges when a weapon reaches its maximum level. Read more here

    Modern Warfare Zombies: Welcome to Operation Deadbolt. Prepare for a massive, open-world experience as a team of multinational Operators assist the members of Operation Deadbolt in taking down the vast undead hordes and a second major enemy threat. Read more here

    The Call of Duty: Next live event dropped some major announcements, confirming Map Voting, the Classic Minimap, a Silent Movement Perk, “Covert Sneakers”, Increased Health, and other updates to Multiplayer gameplay. Tac-Stance; changes to movement, weapons and Operators; a Gear system representing the Perks you utilize; and at least 12 new Core 6v6 maps in post-launch seasons. Read more here

    From Beta to Launch

    Now that the Modern Warfare III Multiplayer Beta has concluded, Sledgehammer Games is fine-tuning the gameplay based on community feedback and has created the Modern Warfare III Trello Board so you can track the progress of some of these changes. You should expect regular communications from Sledgehammer Games via the official Patch Notes webpage, with the first set of Notes scheduled by the 10th of November.

    Let the Game Begin: Preload and Early Access Times

    Check the following timeframe to ensure that you’re preloading the game as early as possible, and ready up for the exact launch date, coming 9-10 November:

    Preload of Campaign Early Access:

    1 November 10 AM PT, all platforms (PlayStation®, Xbox,, Steam).

    Digitally preorder now and receive the Campaign Early Access, ready to preload on this date and play on 2 November.

    Campaign Early Access Go-Live:

    2 November 10 AM PT, all platforms (PlayStation, Xbox,, Steam).

    Adapt or die in a fight against the ultimate threat as part of Task Force 141, including Open Combat Missions, and a number of content unlocks as you play. These rewards become available in Multiplayer and Zombies when the full game releases on November 10.

    Modern Warfare III Preload Timing

    8 November various times, all platforms (PlayStation, Xbox,, Steam).

    Full game preload begins, for Campaign (for those who did not partake in Early Access), Multiplayer, and Zombies:

    Campaign Preload Times:

    PlayStation Owners: 1 November 10 AM PT.

    Xbox Owners: 1 November 10 AM PT.

    PC Owners: 1 November 10 AM PT.

    Full Game Preload Times (including Multiplayer and Zombies):

    PlayStation Owners: 8 November 10 AM PT.

    Xbox Owners: 8 November 10 AM PT.

    PC Owners: 8 November 10 AM PT.

    Modern Warfare III Launch Timing

    9 November various times, on all platforms (PlayStation, Xbox,, Steam).

    For console players, the entire Modern Warfare III game becomes available to play in a rolling launch, starting in New Zealand at midnight (10 November at 12 AM GMT+13), which is 9 November at 3 AM PT (USA). The game will be fully live worldwide by 10 PM PT on 9 November.

    • For PC players, the game becomes available to play on 9 November at 9 PM PT.
    • For exact availability in your time zone, consult the adjacent map image.
    • Console Platforms (PlayStation, Xbox): 9 November at 3 AM PT to 10 PM PT (rolling out regionally).
    • PC Platforms (, Steam): 9 November at 9 PM PT.

    Modern Warfare III: Pre-Season

    November 10 to Early December

    Once the full game is live, Vault Edition owners gain access to the Nemesis Operator Skins and the FATE Weapon Vaults, and rewards become available for those who unlocked them during the MWIII Beta, as well as Campaign Early Access.

    During the pre-season, you have a wide range of content to unlock. Here’s what you can expect to accomplish:

    Rank up your player: Level up through the Military Ranks from 1–55 to unlock all base Multiplayer and Zombies Loadout items.

    Level up your weapons: Level up each of the MWIII Primary and Secondary Weapons and unlock attachments, as well as all the Call of Duty: Modern Warfare II weapons you haven’t finished.

    Complete challenges: Focus on completing the six different types of Challenges: Daily, Weekly, Armory, Weapons (including a massive set of Camos to unlock!), Operators, and Calling Cards.

    Get good (Multiplayer): Hone your talents against fellow Operators around the world by jumping into a variety of Playlists for Core 6v6, Ground War, War, and choose from a wide variety of maps and modes.

    Get good (Zombies): Join a cadre of international Operators and take on the mysterious Terminus Outcomes PMC as part of Operation Deadbolt. Complete dozens of missions and battle through the vast Zombie hordes overtaking Urzikstan.

    Complete the MWII Season 06 Battle Pass in MWIII: If you still have Sectors and Tiers to unlock in the MWII Season 06 Battle Pass in Modern Warfare II, your time playing Modern Warfare III counts toward the completion of this Battle Pass. All content within this Battle Pass carries forward and can be used in Modern Warfare III.

    Modern Warfare III Season 1

    Start Date: Early December

    Expect a robust first season of content for Modern Warfare III when it launches in early December. Led by the arrival and integration of Call of Duty: Warzone™ and the new Urzikstan “Big Map,” ready yourself for three brand-new Core 6v6 Multiplayer Maps, additional maps and modes, and an impressive selection of free and premium content, including free functional weapons, which will be revealed in the coming weeks. Vault Edition owners can activate their free seasonal Battle Pass unlock and 50 Tier Skips.

    Campaign: Early Access and Campaign Rewards

    Developed by Sledgehammer Games in partnership with Infinity Ward, the Call of Duty: Modern Warfare III Campaign is the direct sequel to the events of Modern Warfare II.

    This Campaign features a seamless integration of missions built around Call of Duty’s signature, cinematic moments that have defined two decades of the franchise’s action-packed, narrative-driven, single-player experiences, and brand-new Open Combat Missions designed to give the player freedom to approach the action in a variety of ways.

    Prepare for uneasy alliances and unfinished business: To save a world on the brink, the time has come to confront your past…

    Campaign: Completion Rewards

    The Campaign consists of 15 different missions. Almost every one of these missions rewards players with items upon completion, which can be used across Multiplayer, Zombies, and Call of Duty: Warzone. These are available to all players, regardless of whether the Campaign was played during Early Access or not:

    • “Breather” Calling Card
    • 30 mins Double Player XP Token & 30 mins Double Weapon XP Token
    • “Corso” Operator
    • “Ghillie Guy” Calling Card
    • 30 mins XP Token and 30m Weapon XP Token
    • “Pathfinder” Operator
    • “Toxic Drip” Calling Card
    • 1 hour Double Player XP Token and 1 hour Double Weapon XP Token
    • “Doc” Operator
    • “Skull Rhapsody” Calling Card
    • 1 hour Double Player XP Token and 1 hour Double Weapon XP Token
    • “Jabber” Operator
    • Campaign Completion Emblem
    • Campaign Completion Weapon Blueprint

    There will also be more blog posts about the game before 10 November which will give more detail about the following topics:

    • Mapping Out Multiplayer
    • Fully Equipped: A Deep Dive into Loadouts (MP, MWZ)
    • Upping Your Arsenal: Primary and Secondary Weapons (MP, MWZ)
    • Cosmetic Customization: Weapon Camos (MP, MWZ)
    • Modern Warfare Zombies: Launch Content Overview

    Call of Duty: Modern Warfare III is set to launch on 10 November for the PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S and PC.

    An old school gamer who plays every genre of games. Prefers games which are unique and innovative instead of just pretty looking. All he wants is content, content, content..... The more the better.

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