Riot Games has released a list of changes that will be coming to League of Legends for its 2024 Season. The changes consist of influences from the Void, terrain changes, new items and more.
Void Changes
Voidgrubs & Voidmites
Voidgrubs are brand new inhabitants of the Baron pit that will be taking the place of the first Rift Herald of each game before despawning at 14 minutes. Starting at five minutes,
three Voidgrubs will spawn, each with its own respawn timer, and a maximum of six can spawn in a single game. When aggroed, each Voidgrub will unleash a swarm of Voidmites to attack their enemies.
Players that slay Voidgrubs will earn the Hunger of the Void buff that gives the user damage over time bonus damage to structures. This buff stacks based on the amount of
Voidgrubs taken down; slaying five or six will cause the player to periodically summon one or two Voidmites, respectively, that will help take down structures.
Void Camps
Starting at 20 minutes into the game, the next time Blue Sentinel and Red Brambleback respawn, they will rise again as Voidborn Sentinel and Voidborn Brambleback, respectively. Their transformation makes them harder to take down but now grants their respective buffs to the entire team of the player that takes them down, excluding any allies that were dead at the time of taking the buff down.
Also starting at 20 minutes, Rift Scuttler will next respawn as Voidborn Scuttler. When slain, Voidborn Scuttler will send out a massive Scryer’s Bloom effect, revealing all champions and wards in a large surrounding area. Similar to Scryer’s Bloom, all wards
revealed this way will be reduced to 1 HP.
Terrain Changes
The top lane will feature two major changes: the terrain on both sides will now be more closely mirrored and there will be a new small wall and brush combination in the middle
of the river entrance.
The biggest terrain change to the jungle will be the addition of wide walls directly across from the Baron and Drake pits.
In mid-lane, the brush will be moved back slightly, providing more safety for less mobile champions.
Similar to the change coming to the top lane, a small wall and brush combination will be added to the bot side. Additionally, the blue tri-brush area has been mirrored onto the red
side. These changes are designed to make the lane more symmetrical, eliminating any side-based advantages.
Additional Changes
- Item Changes: Mythic Items will be removed from the game with the goals of shifting power from items into the champions themselves and giving players more flexibility with their build paths. With this change, there will come a plethora of item additions, removals and adjustments to power and effects. Additionally, an update to item tooltips will be rolled out, making descriptions more digestible at a glance while keeping detailed information viewable as needed.
- Drake Changes: Once Infernal Drake’s Infernal Rift is locked in, Infernal Cinders will spawn around the map. Each cinder will give the champion that picked it up adaptive stats and a burst of movement speed. Upon death, champions will drop half of their cinders which can then be picked up by allied or enemy champions. Also, given the new terrain changes, a few of the small walls and brushes for Mountain Drake and Ocean Drake will be moved.
- Dynamic Music: Alongside visual changes coming to Baron pit, new music will be added when fighting around Baron or other Void objectives.
All these changes will be arriving in the 2024 Season for League of Legends and can also be played on the Public Beta Environment (PBE).