HomeNewsEarth Defense Force: World Brothers Arriving in Asia May 27th

    Earth Defense Force: World Brothers Arriving in Asia May 27th

    Publisher D3 Publisher and developer Yuke’s has announced that its 3rd person voxel-style shooter Earth Defense Force: World Brother will be arriving digitally to the PlayStation 4, Switch and PC via Steam on 27 May 2021 in North America, Europe, and Asia.

    The game was originally launched in Japan on 24 December 2020 and now new players can join the game with English voice and subtitles. This will also be the first time that the Earth Defense Force series will be on Nintendo Switch.

    Here is the game overview by D3 publisher:

    The voxel world of square Earth
    Unlike the original “EDF” series, which are drawn in a photo-realistic world, this game is boldly drawn in a voxel world! For people who just hate the look of huge real insects, or who are not so good at some brutal in-game expressions, this game can be your first EDF experience which you can exhilaratinglly defeat gigantic enemies.
    A new battlefield appears in the “EDF” series.
    A new battlefield appears in the “EDF” series. This time, the world becomes the square Earth. The name of this game is “EARTH DEFENSE FORCE: WORLD BROTHERS”. This game takes place in the 3D voxel world, which everything is made up of square pieces. In this world, the Earth is not round but square. And now, this voxel Earth is fallen apart into square pieces, breaking its blocky peace. But whether round or square, the Earth must be the Earth. So now, the player and the “EARTH DEFENSE FORCE” must rise to the occasion and save the day to restore a shattered Voxel Earth to one peace.
    Save the broken Earth
    Can no one live on a disjointed Earth? Yeah, you know the answer to that. The promise of the world of EDF is that the strongest people are always the general public. The broken Earth is alive in each area that has become parts, and all civilians are waiting for our help.
    Cities around the world and those famous landmarks become stages, floating in outer space. Because the areas are disjointed, there exist broken Earth boundary line (a huge cliff) at the end of each stage.
    An old school gamer who plays every genre of games. Prefers games which are unique and innovative instead of just pretty looking. All he wants is content, content, content..... The more the better.

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