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    Crown Trick brings synchronous turn-based combat to Xbox One & PlayStation 4 on 31st August as the Nightmare Realm prepares to open

    Team17 and NExT Studios have announced that adventure roguelike Crown Trick is coming to Xbox One and PlayStation 4 on 31st August, following its launch last year on Steam and Nintendo Switch. Crown Trick welcomes players to The Nightmare Realm as they guide protagonist Elle on a perilous journey through procedurally generated dungeons, carefully navigating unique enemies and traps that only move when Elle does thanks to the unique synchronous turn-based mechanic. Players will need to strategically plan each move in order to survive, using a combination of skills, Familiars, and weapons in order to escape the Nightmare Realm.

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    Available from now, the free Requiem of Elements downloadable content sees Nintendo Switch players invited to once again venture into the labyrinthian dungeons of Crown Trick; the new update includes ‘Dungeons of the Deep’, a new endless game mode that tests players ability to stay alive by providing a gauntlet of randomly generated traps and enemies to survive. The DLC, already available on Steam, also includes new weapons, relics, Familiars, skills, and achievements

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    key features:

    • Engaging strategic gameplay: Monsters and traps move only when the player moves; carefully thought-out strategies are key to escaping the labyrinthine dungeon
    • Fight how you want: Create and develop a unique combat style with 40+ active skills, 60+ passive abilities, 30+ usable items, and 170+ special relics, all of which create different ways to cut through enemy encounters
    • Learn from enemies: Gather elite ‘Familiar’ skills by overcoming enemies ready to unleash on others deeper in the dungeon
    • Different dungeons every time: The procedurally generated maze ensures players have unique experiences every time they enter The Nightmare Realm.
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    Kelvin
    Kelvin
    Kelvin is one of the many in our team who repeatedly ignores the advice to write his own bio. Left with no choice, his Editor had to write one for him. Kelvin is the Chinese William Shakespeare of video games, whatever he says or do is never straight to the point. You are in a furious gunfight with an enemy faction and you need more ammo, expect Kelvin to recite a poem or two first before finally realizing you are half-dead, surrounded, helpless, disappointed, the list can go on really. In his free time, he likes to play carefree games (Those games made for children above 2 years old but below 7). The Mr Philosopher of BunnyGaming.

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