GamePlanet recently showcased an FPP game called Split, an FPS puzzle game with a unique mechanic; set for PC release with an unannounced date.
Game details as shared on Steam:
Split is an FPP puzzle game with a unique mechanic, when you can create your own copies and manipulate time. It takes place in the year 2072, when the global network has become so advanced that every aspect of the society was controlled by an entity called the Shield System.
In the year 2072, the global network has become so advanced that every aspect of the society was controlled by an entity called the Shield System.
The system was controlled by an autonomic AI that governed communications, monitoring, security as well as the agglomeration 24-hour lifecycle, among others.
Millions of calculations per second, complex algorithms coding – all that just to make human life easier.
Any outside input required has been reduced to the bare minimum. The AI did not need the human element, its presence only upset the order that the system created. For the man to control the system, there was a need to create a time control mechanism – one capable of creating clones in real-time to handle multiple advanced operations simultaneously.
The mechanism was called Split.
Split is a title inspired by games such a Q.U.B.E, Portal and The Talos Principle but does everything in its own, specific style.