HomeNewsA Dance of Masks, the Final DLC for Pathfinder: Wrath of the...

    A Dance of Masks, the Final DLC for Pathfinder: Wrath of the Righteous — Launching On June 13th, 2024

    Developer Owlcat Games is excited to reveal the sixth and final DLC expansion for its critically acclaimed cRPG, Pathfinder: Wrath of the Righteous. A Dance of Masks will take players back to where it all began in a final love letter to the Knight Commander and their loyal companions. Get ready for one last ride when A Dance of Masks releases for PC and consoles on June 13th, 2024.

    About The Game

    Gather the Knight Commander’s companions and return to the city of Kenabres, destroyed and now rebuilt from the ashes. Visit a festival, celebrate your victories, socialize with friends and loved ones, watch the fireworks… and thwart the plans of villains trying to spoil the fun.
    Key features of A Dance of Masks include:

    • A new adventure that will take you back to Kenabres and beyond, including a new enemy’s stronghold
    • Personal events for every companion — we’ve seen them fight, now it’s time to watch them have a day off
    • A new romantic event with every romanceable companion
    • An otherworldly arena where players can test their mettle against some truly mythic enemies
    • 11 new character archetypes and a new weapon with the ability to switch grip from one-handed to two-handed
    • Fully voiced dialogues

    A Dance of Masks will be available on June 13, 2024, standalone or as part of Season Pass 2, for PlayStation 4, Xbox One, Nintendo Switch, and PC via Steam, Epic Games Store, and GOG, as well as macOS.

    About The Pathfinder: Wrath of the Righteous

    Pathfinder: Wrath of the Righteous is an isometric story-driven RPG where players take their own custom-created characters into the Worldwound to close the rift into the Abyss and bring peace back to a shattered nation. How this is accomplished (if at all) is for the player to decide. With 25 classes, 12 player races, and a neverending arsenal of magic and abilities, the story of the WorldWound is for players to write.

    He is actually very shy, introvert but no choice, have to go out to buy games. He likes food and food likes him. He somehow manage to find a job with the right time accommodate to gaming. He has a very short attention span, therefore has to finish a game fast or else a simple pun can distract him for the entire day. Yes a Pun, he loves puns as much as he loves games; easily distracted, whichever comes next.

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