HomeNewsPearl Abyss Renews Shadow Arena’s Gameplay Systems

    Pearl Abyss Renews Shadow Arena’s Gameplay Systems

    Pearl Abyss has announced that its action-packed PvP Shadow Arena’s gameplay systems have been renewed following player feedback. Shadow Arena will now provide an easier and more strategic gameplay that focuses on team-based play.

    Shadow Arena has unified all play modes into “Trio Mode,” bringing different contents from existing modes to Trio Mode to make changes that will allow players to adapt quickly and make the gameplay more enjoyable. The existing modes such as Solo are still available in Custom Mode.

    The renewed gameplay also allows players to focus on collaborative play and team management strategies with three types: Brawler, Dealer, and Support. Brawlers have high HP and defence skills. Dealers have the ability to kill opponents with quick attacks while Supports can protect or heal their team members.

    All players can now become more strategic with their Heroes with the new skills added to the Black Spirit Skills. In addition to Dark Shift and Blink, players can use the new skills like the Matchlock to inflict strong damage and Hand of Healing to heal team members instantly.

    A Shop system is also available in which players can specialize their Hero capabilities. Items can be purchased with Tokens obtained by defeating monsters and Heroes. Moreover, the game Result screen now shows the opposing team’s information including their AP, DP, Kill, and Death count.

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    Kelvin is one of the many in our team who repeatedly ignores the advice to write his own bio. Left with no choice, his Editor had to write one for him. Kelvin is the Chinese William Shakespeare of video games, whatever he says or do is never straight to the point. You are in a furious gunfight with an enemy faction and you need more ammo, expect Kelvin to recite a poem or two first before finally realizing you are half-dead, surrounded, helpless, disappointed, the list can go on really. In his free time, he likes to play carefree games (Those games made for children above 2 years old but below 7). The Mr Philosopher of BunnyGaming.




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