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    HomeNews2D action shooter Missile Dancer will be available on Nintendo Switch next...

    2D action shooter Missile Dancer will be available on Nintendo Switch next week

    Publisher DICO has announced the 2D action shoot ’em up Missile Dancer will be released on January 21st for Nintendo Switch. Missile Dancer features frenetic 2D action where players pilot fighter jets to infiltrate the enemy base and stop them before the end.

    On a different take on the shmup genre, the bullets of your fighter jet won’t damage the enemy. Instead, they’re your best option against the incoming attacks! To destroy your enemies, you will need to expand your radar and lock on them to shoot them down with a mighty missile strike!

    You can increase the range of your lock-on radar and the number of missiles with bonus items after defeating enemies. Don’t be hit!

    Missile Dancer features two game modes: Arcade and Against the clock and co-op play to play with a friend offline.

    Features

    • The most straightforward design for the frenetic action. The same button is used to shoot bullets, expand your radar and, upon release, launch your attack.
    • Play solo or with a friend in cooperative mode.
    • Three difficulty levels to test your skills through the game stages.
    • Two game modes: Arcade and Against the clock. Complete the story like in the old-time arcade machines or try your best score in 3-minute score attack.
    • Leaderboards to record and brag your best scores.
    • Choose your way. Horizontal or vertical play on your Nintendo Switch.
    • You can add scanning lines to your gameplay for that old style arcade CRT screens have.
    • Localized to your language: English, French, German, Italian, Spanish, Portuguese, and Japanese.

    Kelvin
    Kelvin is one of the many in our team who repeatedly ignores the advice to write his own bio. Left with no choice, his Editor had to write one for him. Kelvin is the Chinese William Shakespeare of video games, whatever he says or do is never straight to the point. You are in a furious gunfight with an enemy faction and you need more ammo, expect Kelvin to recite a poem or two first before finally realizing you are half-dead, surrounded, helpless, disappointed, the list can go on really. In his free time, he likes to play carefree games (Those games made for children above 2 years old but below 7). The Mr Philosopher of BunnyGaming.

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